AI Insights · Timothy · April 2022
Top 5 Physics Puzzle Games on Android in Mexico - Q1 2022
Discover the performance trends of the top 5 physics puzzle games on the Android platform in Mexico during the first quarter of 2022. Data sourced from Sensor Tower.
In the first quarter of 2022, the top 5 physics puzzle games on the Android platform in Mexico exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower:
Pull the Pin from Popcore Games saw a significant decline in weekly downloads, starting at around 221K and dipping to approximately 61K by the end of March. Its weekly revenue also experienced a downward trend, peaking at $36 in early January and dropping to $8 by the end of the quarter. Weekly active users followed a similar pattern, decreasing from 713K at the start of the quarter to about 245K at the end.
Angry Birds 2 by Rovio Entertainment Corporation maintained a relatively steady weekly download rate, fluctuating between 33K and 57K. Weekly revenue showed a gradual increase, reaching a peak of $2.7K in late March. The game also saw a consistent rise in weekly active users, starting at 173K and peaking at 195K in late February before slightly declining to 183K by the end of March.
I'm Not Blue Monster: Rainbow from Great Arcade Games, introduced mid-January, experienced a notable fluctuation in weekly downloads. Initially, downloads were around 97K, dropping to 27K by the end of March. Weekly revenue was relatively stable, averaging between $5 and $20. The game’s weekly active users varied significantly, reaching a peak of nearly 100K in mid-March before settling at around 51K by the end of the quarter.
Angry Birds Friends, another title from Rovio Entertainment Corporation, saw its weekly downloads peak at approximately 87K at the end of January but generally hovered around 30K to 44K throughout the quarter. Its weekly revenue remained fairly consistent, averaging around $800 to $1K. The game’s weekly active users peaked at 274K in late January, followed by a gradual decline to around 154K by the end of March.
Rope Savior 3D by Lion Studios experienced a sharp decline in weekly downloads, starting at around 127K and dropping to just over 8K by the end of March. The game’s weekly active users also saw a decrease from 151K to around 57K during the same period. Weekly revenue was minimal, peaking at $15 in late December and mostly nonexistent throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.